The following is from the November 13, 2009, edition of Reuters. Gary Keith Brubaker, a lecturer in game study at The Guildhall at SMU, provided expertise for this story.
November 12, 2009
By John Gaudiosi
RALEIGH, North Carolina (Reuters) - Portraying Leonardo da Vinci or World War II in a video game is challenging game developers to mix fun with facts while academics hope this growing genre will get players more interested in history.
Gary Keith Brubaker, a lecturer in game study at The Guildhall at SMU in Texas, said historical games always have to try to balance accuracy and fun.
"Just as movies about the past adapt the story to medium, so do games. However, as limited as this history is, it can be a gateway for further exploration and interest for players," said Brubaker.
Read the full story.
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