Teamwork and specialized learning are the core of SMU Guildhall's curriculum. Students develop both independent projects and cross-disciplinary team games. As of 2024, more than 1000 students have completed the program, over 625 master’s degrees have been awarded, and students have completed 2124 directed focus studies, 647 theses and 646 team games.
Team Game Projects
The quantity and quality of our games is a top reason that aspiring game developers apply to SMU Guildhall and employers hire our students. At graduation, each student will have a minimum of three original games including one 2D game and two 3D games in their portfolio, which have all been developed in the style and pace of the industry.
Directory of Student Games
Play our games on Steam
Play our games on the Epic Store
Guildhall students pursue passion projects, analyze current industry trends, and solve critical issues to demonstrate mastery of their specialized crafts. This independent work and research informs their Master’s theses and Directed Focus Studies and allows each student to generate a professional, competitive portfolio. Unity, Valve, Epic, Microsoft, Nintendo, Intel, Dell, Oculus Rift, and America’s Army, have all sponsored past and present research projects for our students through grants, scholarships, and technology.
Independent study projects and research
View Our Annual Catalog of Student Work
Our interactive catalogs showcase the work of our graduates, including their individual Master's Theses and Directed Focus Studies, as well as their cohort's capstone team games.
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Archive of catalogs from prior years: Click the "Publications Panel" button in the sidebar to view past editions, or visit our Newsstand.