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Faculty

Guildhall students learn from and are mentored by our full-time faculty of industry veterans, who have worked on more than 290 professional games across three decades, and our adjunct faculty, who are leading game developers that make games by day and teach here in the evenings.

SMU Guildhall faculty have worked with over 40 leading game studios including: Activision/Blizzard, Atari, Day 1, Electronic Arts, Gearbox, id, LucasArts, Microsoft, Oculus, Origin Systems, Playful, Red Storm, Retro, Robot, Rovio, Sega, Sony, Terminal Reality, Ubisoft, Valve, and many more.

Faculty participate in sponsored game design research, often partnering with students in those endeavors. Past project sponsors include: Valve, Epic, National Science Foundation, Texas Educational Service Center, Region 13, IBM, Microsoft, Nintendo, Intel, Dell, Oculus Rift, America’s Army, Department of Justice, U.S. Institute of Education Services, Texas Film Commission, and The Centsibility Project, among others.

Full-Time Faculty

Adjunct Faculty