XPRIZE Community Competition Pilot

XPRIZE Community Competition Pilot

ADULT LITERACY XPRIZE COMMUNITIES COMPETITION PILOT

About the Codex App

Southern Methodist University (SMU) GuildhallSMU Simmons School of Education and Human Development and Literacy Instruction for Texas (LIFT) formed the People ForWords team to participate in the Barbara Bush Foundation Adult Literacy XPrize competition. Together, we are building on our expertise in game development, education and adult literacy to build an immersive, fun mobile application that will help adults learn to read.

We are very proud that the PeopleForWords Codex: Lost Words of Atlantis (LWoA) App was selected by XPrize as one of five finalists advancing in the $7 million Barbara Bush Foundation Adult Literacy XPRIZE presented by Dollar General Literacy Foundation. Our entire team is committed to helping adults learn to read through our work with Educators, Adult Literacy groups, and directly with learners.

The Codex: Lost Words of Atlantis (LWoA) App supports research-based practices in literacy learning and game-based learning. All instructional elements are positioned in the context of a compelling game storyline so learners are solving challenges or helping game characters solve challenges as they learn. The core gameplay revolves around crafting English phonemes, onset-rime patterns, and sight words to “decode” an ancient alien language. The player uses a computer tablet (codex) that was found in his or her attic to translate alien letter/words from the lost city of Atlantis into English pronunciation sounds. The player builds phonemes and words using the codex translation to unlock secret locations inside major archeological sites around the world as they discover the secrets hidden at Atlantis. Each site a player visits is based upon a real world location.  After completing each location, a player will see the gameplay world transform with images of real locations.  This game feature helps keep the users engaged in progressing further in the game as it also helps them see and learn more about real world areas outside their current city. As the player goes to each location, they are presented with new artifacts to decode.  As the Codex translates each artifact, it helps the player understand the ancient language and unlock the next set of doors to progress in the game.  

Pilot Timeline

The People ForWords Team is offering to support 30 users for registered teams with the Codex App during the Communities Competition Pilot timeframe from October 1 – December 31, 2018.

Key dates in the Adult Literacy XPrize Communities Competition:

  • December 8, 2018 – Team Registration Deadline
  • December 21, 2018 – Proposal Phase Application Deadline
  • March 1, 2019 – Milestone Award Winners Announced
  • April 1, 2019 – Start of Communities Competition Deployment Phase
  • August 31, 2019 – Close of Communities Competition Deployment Phase
  • September 1, 2019 – Prize Ends with Communities Competition Winners Announced (Tentative Date)

How to Get Started

We hope you enjoy piloting our App. We are committed to continuing to improve our App to provide the most benefit to adults in their journey to learn to read. To pilot the People ForWords Codex App, please watch the video below that walks you through the steps to install the Codex App from the Google Play store. 

Who to Contact for Help

Please contact Dr. Tony Cuevas (acuevas@smu.edu) for Questions or Help with the App during the Communities Competition Pilot period.

In-game support

The game begins with support in the form of guidance for the learner that decreases as they demonstrate mastery of basic literacy skills. Players identify letter sounds, CVC patterns, and sight words to solve mysteries of Atlantis. They progress to reading words and sentences in the context of the gameplay. The player is a novice archaeologist who uncovers evidence of an ancient civilization among his or her (player selects to play as male or female) grandparent’s belongings stored in an attic. Using this knowledge, the player travels to the cities around the world to uncover the secrets of the lost civilization of Atlantis.

The initial gameplay focuses on Egypt, Atlantis and Australia. Instructions are provided in English or Spanish to support English speakers and English Language Learners.  Help is available throughout the game in the form of audio guidance. In addition, players are able to request help from more advanced players at key points in the game through the social networking feature. Players who successfully complete level 6 have the option of connecting with other players to provide help through voice chat.