Jeff Cavitt is a 14-year veteran of the video game industry. He has contributed art to major franchises including Forza Horizon 2, Star Citizen/Squadron 42, The Walking Dead: Survival Instinct, Star Wars Kinect, Ghostbusters: The Video Game, as well as many freelance projects. He started his career working freelance for both gaming and visual effects.
His areas of expertise includes teaching hard surface modeling, texturing, game interactions, and game engines. Jeff constantly learns new software and improved techniques in order to stay ahead of the ever-changing demands of the industry.