TEKS Section |
Visioneering Component |
Mathematics - Statistics, probability, algebra, measurement, and geometry. |
Sections 6.11, 7.13, 8.14 Underlying processes and mathematical tools. The student applies Grade 6-8 mathematics to solve problems connected to everyday experiences, investigations in other disciplines, and activities in and outside of school. |
Visioneering 2011 Design Process – application of math concepts. Visioneering 2011 Tech Expo – hands-on experience with the latest technology and math concepts behind the technology. |
Sections 6.12, 7.14, 8.15 Underlying processes and mathematical tools. The student communicates about Grades 6-8 mathematics through informal and mathematical language, representations, and models. |
Visioneering 2011 Design Contest Judging – design presentations both orally and through sketches. |
Science - Earth and atmospheric science, physics, biology, and chemistry. Emphasizes scientific process, problem solving, critical thinking, ethics, and impact on society. |
Sections 6.3, 7.3, 8.3 Scientific processes. The student uses critical thinking and scientific problem solving to make informed decisions. |
Visioneering 2011 Pre-Event Research – research, analyze, review, and critique the use of current technologies related to energy production and use. |
Sections 7.14 and 8.14 Science concepts. The student knows that natural events and human activity can alter Earth systems. |
Visioneering 2011 Design Process – evaluate the potential impact of their proposed design on society and the environment. |
Section 8.5 Scientific processes. The student knows that relationships exist between science and technology. |
Visioneering 2011 Design Process –generate possible solutions, evaluate the possible solutions, and select one solution as the best option. |
Technology Education - Design, production, safety issues, and quality of products, services, and systems as related to various fields. |
Exploring Communication Technology Exploring Computer Applications Exploring Construction Technology Exploring Energy, Power, and Transportation Technology Exploring Manufacturing Technology |
Visioneering 2011 Design – designs will touch on these areas as students consider the feasibility of their proposed design. Visioneering 2011 Tech Expo – explore various technologies and learn how these technologies are mass produced. |
Technology Applications - Use of technology to acquire information and the related software and hardware components used. |
1. Foundations. The student demonstrates knowledge and appropriate use of hardware components, software programs, and their connections. |
Visioneering 2011 Pre-Event Research –use technology to acquire information. Visioneering 2011 Tech Expo – hands-on experience with technology. |
2. Foundations. The student complies with the laws and examines eth issues regarding the use of technology in society. |
Visioneering 2011 Design – consider the impact of their design on society. |
3. Information Acquisition. The student uses a variety of strategies to acquire information from electronic resources, with appropriate supervision. 4 . Information Acquisition. The student acquires electronic information in a variety of formats, with appropriate supervision. 5 . Information Acquisition. The student evaluates the acquired electronic information. 6 . Solving Problems. The student uses research skills and electronic communication, with appropriate supervision, to create new knowledge. 7 . Solving Problems. The student uses technology applications to facilitate evaluation of work, both process and product. 8 . Communication. The student delivers the product electronically in a variety of media, with appropriate supervision. |
Visioneering 2011 Pre-Event Research –conduct research then evaluate, organize, and communicate findings. |