Position: eCenter Faculty (Software Development)
Institution: The Guildhall at SMU
Date posted: July 31, 2013
Do you want to shape the future of the video game industry?
Faculty at The Guildhall at SMU have been influencing key developers and future leaders in the video game industry for almost a decade. With over 500 alumni actively developing games for over 150 studios worldwide, the Guildhall has provided talent to almost every major title in recent history. As the premier education source in the video game industry, our faculty have the ability to teach and mentor tomorrow’s leaders. Taking a job at the Guildhall allows you to trade building one game for influencing how hundreds of games are built.
The Guildhall at SMU invites applicants for the position of eCenter faculty to teach in the graduate-level digital game development program in the Software Development specialization starting in the Fall 2013 semester. Teaching positions are non-tenure track with a one-year renewable term and a full-time teaching load. Full benefits accorded to full-time faculty are included.
Unique features of The Guildhall, which affect faculty requirements follow:
- The Guildhall exists to serve the needs of the digital game development industry by teaching the very best professionals to work in the style and at the pace of the gaming industry.
- The Guildhall was designed from the ground up in conjunction with industry professionals.
- A key element of The Guildhall’s value proposition is its continued intimate involvement with the industry and with industry professionals.
- The Guildhall is a focus for the industry as well as its premier education source.
Position requirements are the following:
- A minimum of five years of meaningful experience in the game development industry
- Fluency in the development tools and methods of the game industry
- Excellent C/C++ proficiency and design skills, solid math background, and solid engineering skills
- A bachelor’s degree in a related field required; an advanced degree is highly desirable
- The ability to teach game development courses at a college level
- A passion for developing and playing video games
- Excellent communication and organizational skills
Bonus requirements include the following:
- Familiarity with one or more of the following editors: Unreal 3.0; Source (Half-Life 2), Unity
- Some demonstration of teaching excellence if no formal teaching experience
- Experience as a lead programmer
- Three plus shipped titles
- Knowledgeable about game design principles
- Familiarity with Adobe Photoshop
- Familiarity with 3DS Max and Maya
Applicants should send a cover letter, vita, and two letters of recommendation or names and contact information of two or more references to the Guildhall Faculty Search Committee – Software Development Specialization, Position No. 52547, 5232 Tennyson Parkway, Building 2, Plano, Texas 75024. To ensure full consideration for this position, the application must be postmarked or emailed by September 1, 2013, but the committee will continue to accept applications until the position is filled. The committee will notify applicants of its employment decision after position is filled. Hiring is contingent upon the satisfactory completion of a background check.
Informal inquiries about this position and the evaluation process may be addressed to firstname.lastname@example.org.
All letters will be acknowledged. SMU will not discriminate on the basis of race, color, religion, national origin, sex, age, disability, or veteran status. SMU is also committed to the principle of nondiscrimination on the basis of sexual orientation and gender identity and expression.
Guildhall Faculty Search Committee
5232 Tennyson Parkway, Building 2
Plano, Texas 75024