The following is a listing of courses associated with Game Design for the MIT and professional certificate programs.
HGAM 6200 - GAME DESIGN I
Explores the fundamentals of video game design and teamwork. It provides a foundational framework and language for game design discussion. The class is heavily participation based where students explore video game design by analyzing and deconstructing existing games, exploring alternate sources of game design, discussing current trends in video game design and participating in team-based class workshops.
Prerequisite: Entrance into The Guildhall
HGAM 6203 - GAME DESIGN II
This course builds on the fundamentals learned in HGAM 6200. Topics include more in-depth game and systems design, interactivity, and the search for fun.
Prerequisite: HGAM 6200
HGAM 6205 - GAME DESIGN III
This course explores more advanced game design topics and rapid prototyping, expanding students’ creativity, knowledge, and understanding of gameplay and design while also preparing them for their final Guildhall team game production project.
Prerequisite: HGAM 6203