The video game industry is ever-evolving, and each year brings new innovations in gaming technology, user experience and the marketplace.
Last year, we saw the release of both the Playstation 4 and the Xbox One consoles, as well as numerous games, such as The Last of Us, Tomb Raider, BioShock Infinite, Grand Theft Auto 5, Super Mario 3D World, Battlefield 4, Assassin's Creed IV: Black Flag, Fire Emblem: Awakening, Dead Space 3, Crysis 3, Metal Gear Rising: Revengeance, Gears of War: Judgment, The Elder Scrolls V: Skyrim (Legendary Edition), Splinter Cell Blacklist, Beyond: Two Souls, and many more.
So what is to come in the video game industry in 2014? The Guildhall weighs in.
Faculty from The Guildhall at SMU have named 10 predictions for what they expect to happen in video games in the upcoming year. Predictions were gathered in a survey of Guildhall faculty members and are listed in no particular order.
Top 10 Predictions for 2014
- Video games, particularly independent games, will gain better visibility, critique, and curation.
- Many games will increasingly shift to a cross-platform presence.
- Steam further entrenches dematerialisation as the premier go-to distribution channel for mid-sized development studios.
- Mobile and tablet gaming will experience significant growth.
- Top-tier indie games will continue to stand out, achieving an increase in the level of quality.
- Second screen gaming will finally breakthrough big and revolutionize the way we play games - especially co-op titles and MMO's.
- More pervasive penetration and presence of internet and devices, including games, in developing regions.
- New uses of crowd-sourcing, large-scale group games, and flash mobs, for marketing as well as the gaming experience itself.
- Mobile gaming will incorporate 'wearable' technology that enhances functionality and options for various apps
- Emergence of curved displays that are super light and operate at extremely high resolutions