Ed Clune, former senior manager of central technology at Activision Publishing, entered the game industry in 1996 as a scripter on the title Zork Nemesis. Since then, Ed has been involved in the support of many PC titles for OEM release and localization, including the first wave of DVD releases. He has also managed installers, copy protection and release standards for PC titles as well as reviewed technologies and technology proposals for use with Activision titles. Prior to working at Activision, Ed worked as a programmer for a startup in Silicon Valley named Interactive Network. He later spent time developing Optical Character Recognition software at Caere Corp. Ed’s interest in video games as a career started while taking film classes in Silicon Valley, joining his computer technical knowledge with an interest in creative storytelling in filmmaking. Ed received both his Bachelor’s and Master’s in Electrical and Computer Engineering degrees from Carnegie Mellon University with research interest in systolic arrays, robotic vision and fractals.